30 April, 2008

changes working well

The changes are working out very well at this point, we're running 27 slots with one hidden so that people can login with a reserved slot. We are selling those for 2.5 per month and have had a few takers.

We are giving deep thought to a 2nd server, perhaps 33 man, w/ one slot hidden so that players with reserved slots can get in, we will see how we do on funding.

I hope that any 2nd server would be hosted in the NY area and run 2fort, if not 24/7 then w/ a mix.

Things are going very well for the server.

GoldRush

Well, after having to reload the server and reinstall everything, we got goldrush working, most of our plugins are back and working, I think I am going to set a cycle of gravel pit/dustbowl/goldrush with a 3 round limit, we shall see.

The server is acting odd and it isn't just us, so I am going to have to wait and see before I do anything else, always with the waiting...

We're ranked 281 today.

29 April, 2008

Wild Morning

I had a pretty wild morning, there is an exploit in the wild that adds bots to your server and crashes it, I installed a sourcemod plugin that should stop that from happening, there doesn't seem to be a plugin for mani or bm, so those servers could be in trouble.

BBB - Big Blonde...


This is our graph for the 28th of April, I'll say no more.

28 April, 2008

Ugh

It didn't work out, the server emptied on 2fort, I should have went w/ what i knew, people were added on gravel pit and left on 2fort, as soon as Arcanus sets up that server in his house we will run it 2fort 24/7 32 man stress test until then, if someone says 2fort I will rip their head off.

2fort

2fort is working out pretty well, the server has been full for the most part, we've jumped to 342nd in the rankings, we're doing pretty well now it seems.

27 April, 2008

2fort - 2nd server

In the interest of stability I am resolved to let our 1st and currently only server ride with the settings we have on it. I can not complain about 22+ players for 14+ hours a day. However once we figure out who is going to donate and how much per month, we can start planning for a 2nd server and as it is greatly demanded this 2nd server should run 2fort 24/7 with a short respawn time.

Rank 375th

We're ranking 375th baby, we're moving on up. I'd like to thank everyone who plays here, we couldn't do it w/o you.

26 April, 2008

cp_badlands

cp_badlands is not the best map to run I think, those guys had it on and the numbers were not going well.

25 April, 2008

slots are working

Thanks to a lot of hard work slots are now working. thanks go to Katana2050.

The deal is that those who have slot access need to type into the console connect 8.9.30.210:27015 when the server is full this will get you in.

We should have the website up on a new host soon enough as well, which would be awesome, the other one just wasn't cutting it. This way andrew and arcanus can upload files to the web server that can be downloaded in game, ie custom maps.

Server #2

I setup a server inside vmware to try and figure out why a few things aren't working, this isn't going to work the whole system runs too slow. The other problem is getting a list of all the plugins that Andrew had installed, I'll need that to install them on the test rig, I am starting to wonder if all the wacky stuff we wanted to do is still going to happen, or if we should strongly consider going back to beetlesmod.

We just got the server up around 1PM.

24 April, 2008

Status

We can now fill the server and keep it full for the better part of a day, now we move on to figuring out why sourcemod isn't working the way we think it should, we are planning to setup a 2nd server to mess around with, so as to keep the main server online. I'll keep you updated.

23 April, 2008

Settings

Limiting the server to 24 and removing the short respawn to clear the sv_tags seems to be the correct decision as the server has been filling up w/ ease today.

The reason for removing the short respawn and limiting the max players is so that we end up on the normal server tab which brings in the players.

So the question is, short respawn and half full server or long spawn w/ full server?

22 April, 2008

Voted

Thus far I haven't posted anything of a personal nature to this blog, but, for this post I will.

Today I voted for Obama, I am in Pennsylvania's fifth congressional district, damn good feeling.

21 April, 2008

Should get the server going

I've been busy today and the server isn't up, I should try and bring it up I think. I am thankful for the players we have, but, I wish they could try and bring it up on their own at times. :-P

*EDIT*

I tried:



I can't do it alone.

20 April, 2008

The Sorrow and Impact

The Sorrow and Impact make this a lot of fun with just a few people in the server, we had a blast with 6 people online, those two are damn funny.

19 April, 2008

Bandwidth used

2008-04-04 196.7809 MB
2008-04-05 0.0000 MB
2008-04-06 248.4327 MB
2008-04-07 35.2995 MB
2008-04-08 235.2114 MB
2008-04-09 206.3755 MB
2008-04-10 114.4201 MB
2008-04-11 247.8035 MB
2008-04-12 177.0083 MB
2008-04-13 54.3746 MB
2008-04-14 15.5312 MB
2008-04-15 300.5036 MB
2008-04-16 63.9899 MB
2008-04-17 17.7061 MB
Total: 1913.4373 MB

As you can see it isn't all that much, barely 2gb for about 2 weeks, the hosting plan is at 6TB per month and expands by 40GB per week, so we have a ways to go before we start to worry.

Custom Maps

How do we get custom maps on the server? -Arcanus

Will sir, we have to upload them to two places, all the custom files are downloaded from a web server in order to speed up the downloads and not effect those in game. First the bsp file gets uploaded to orangebox/tf/maps/ on the server, then we compress that into a bz file, I use 7zip for this.

The compressed map in the bz file form is then uploaded to my web server hosted by dreamhost found at http://apollo.theageofhonor.com/

I have to mirror the folder structure found on the game server, so my file listing looks like this:

http://apollo.theageofhonor.com/orangebox/tf/maps/

Any custom files we have must be on the web server; one map has a custom texture found in:

orangebox/tf/materials/walls/

This also has to be mirrored on the web server, we also have custom sound files hosted there as well:

orangebox/tf/sound/quake/

The setting in the server.cfg file that lets us do this is:

// Download Settings //

// Allow clients to upload customizations files
sv_allowupload 1

// Allow clients to download files
sv_allowdownload 1

// Maximum allowed file size for uploading in MB
net_maxfilesize 100

//URL to download files from
sv_downloadurl "http://apollo.theageofhonor.com/orangebox/tf/"


I hope this helps someone.

EDIT:

The web server isn't my web server, I just steal space on it, it is hosted by Drocket.

18 April, 2008

legend

I am a legend!


Townidiot: in tf2 i saw you as a legend but i didn't wanna say it
Townidiot: until now

That made my day... and really, I don't think I am that good. :-)

17 April, 2008

No more

I am weary of the fighting, Rabbi may sue for peace, but anyone who wish to play here shall have the right to do so and anyone who wish to join us shall also have the right to do so.

15 April, 2008

Alpha is an idiot

Alpha:
Apollo tried take over 352nd, I killed that off.

Well, I guess I have to reply to that one, my question here would be, what about Maxta? What would I have done with him? Would he have gone along with this 'treason'? I would have had to of turned on Maxta to pull of a feat like that and I wouldn't have done that then, nor would I do that now. Maxta and I remain friendly and on good terms.

Further; he goes on to state that the reason that the 352 is losing players is that we are stealing them. A few of the 352 have crossed over and no doubt a few more will, but, he can not blame us for his missing and other wise poor staff and mis configured server. We are only putting up half the number of players that they are on a good day. However we are growing where they are shrinking.

The rumor I hear now is that smoke eater is running things over there, he is yelling at people for playing on our server, and I should send him a postcard for that one, it is just driving people our way. I guess Alpha should act quick and kill off smoke now that he seems to be the one running things.

14 April, 2008

Filled it again

After a pretty poor Sunday, we filled the server Monday night, at some point we'll put a few of these together back to back and have it filled 2 nights in a row...

13 April, 2008

New maps

We're running Gravel Pit and Dustbowl, we will see how that works out, today wasn't that good of a day, we need a more stable player base.

Server Problems

The server hung again tonight, at the end of a match, I am doing a full backup, we'll do a fresh install and then I will restore every thing, well, not every thing, just what we need, the point being, we don't know what we need so i am ripping the full server and will have to reinstall the sourcemod, then upload the files we made changes to... this is crap I think, I do not know why the server is hanging.

When the server hangs, it won't respond to commands to change map, you have to login to the control panel on the website to reboot the server, which is a pain in the ass, until we can fix this the sr admin will have to keep an eye out...

Banned!

Word has come down to me that 352 is now banning anyone w/ our tag on, more then anything else this seems to be rallying people to our cause, thus far we have taken no action, we still have many friends in the 352 and as such will not ban anyone whom logs into our servers with that tag, everyone is welcome to play with us even the leadership of the 352.

09 April, 2008

More Pics

The last 5 are pretty good:

08 April, 2008

Sorrow Kicking my butt





I said I would get these up and here they are.

Full again

Filled the server today, it didn't last too long, but we are getting there.

07 April, 2008

Empty!

Well, not really, its just that we don't have enough of a player base to run 20+ online 7 days a week, we got about 14 online around 3 to 5PM and I guess that is good enough...

06 April, 2008

Filled!

I set a goal for 16 on this weekend and we filled the server 24/24 baby!

05 April, 2008

What is it going to take?

I keep getting asked, what is it going to take to get this server going, it's going to take people who want to play w/ them selves everyday, it is rather boring, but, we can muster about 14 people online for about an hour a day. So to those who keep asking what is it going to take, just play, try to have some fun and play. :-P

Nascar Wreck

Impact

Impact has joined us, we're slowly going here now, our team numbers are low, but we do have active regular players, just going to take a bit of time, we'll gun for 16 people online tomorrow.

Go here my readers

http://drocketville.myminicity.com/

04 April, 2008

Pics

Few grabs from in game

Slowly

We are slowly adding players, we can get a most 14 online for about an hour a day, it's going to be a long road, but, at this point, we're doing fine.

01 April, 2008

Upon Futher review

It seems that the gravity wasn't the only thing keeping us earth bound, the server wasn't VAC secure, I fixed that and we managed to hit 11 players online, thats a record by 4,. It's still tough going, I hope things will start to slowly improve. Our numbers are climbing slowly, and this seems like it will take a lot of time, we'll see where we stand at the end of april, I would like to hit 20 concurrent people online by then and perhaps 250 total people on hlstatsx.